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Video Game Audio Class

Project type

Class Project

Date

Summer 2025

In this short 6 week course, I learned the basics of audio implementation in video games. During the class we worked in Unreal Engine and FMOD. I learned new skills such as how to work with blue prints, how to work with sounds in meta sound source, how to use AI with music, and simply just how audio works overall in video games. I also learned how to build my own levels and create an actual game. By the end of the course we had to have a small scale game with all of the audio implemented from myself including sound fx and music.

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